WebGL
I’m at the very early stages of learning and working with web-gl. Now that Apple has added support for it in Mobile Safari it’s something that I can get excited about.
I’ve made it much easier for myself to post and edit blog stuff. This can be a kind of living blog post where I can collect links to the stuff I find.
Ultimately, I’d like to produce a simple javascript library that’s as easy to use as Jaws.js, starting with 2d as it’s the performance increase that I’m interested in.
Update 2015-01-27: I made one! glixl is a 2D tile/sprite library for WebGL.